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Beyond the Beyond

1995 video game

Beyond the Beyond is a 1995 role-playing video game developed by Camelot Software Planning and published by Sony Computer Entertainment for the PlayStation. Though not the first role-playing game released for the PlayStation, Beyond the Beyond was the first RPG available in the west for the console using a traditional Japanese RPG gameplay style like Final Fantasy, Dragon Quest and Phantasy Star.

From Wikipedia

Beyond the Beyond is a 1995 role-playing video game developed by Camelot Software Planning and published by Sony Computer Entertainment for the PlayStation. Though not the first role-playing game released for the PlayStation, Beyond the Beyond was the first RPG available in the west for the console using a traditional Japanese RPG gameplay style like Final Fantasy, Dragon Quest and Phantasy Star. The characters were designed by manga artist Ami Shibata of Papuwa fame. Gameplay in Beyond the Beyond is, for the most part, standard for a role-playing video game. However, the turn-based battle system does contain one feature that was not standard in role-playing games at the time. Dubbed the "Active Playing System", this feature allows the player to increase the chances of either landing an improved attack on an enemy or defending from an enemy attack by pressing the X button at the correct time during battle. It is similar to the timing-based attacks in the later role-playing game Final Fantasy VIII (1999). Long ago in the world of Beyond the Beyond, a battle raged between the 'Beings of Light' and the 'Warlocks of the Underworld'. Before the planet was destroyed, the two sides signed a treaty leaving the surface world to the Beings of Light and underground to the Warlocks. After hundreds of years of peace, inexplicable happenings begin to occur.

Text: Wikipédia, CC BY-SA 4.0. ·

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