Box2D
2-dimensional physics simulator engine
Box2D is a free and open-source 2D physics simulation game engine written in C by Erin Catto and published under the MIT license. It has been used in Crayon Physics Deluxe, Limbo, Rolando, Incredibots, Angry Birds, Tiny Wings, Shovel Knight, Transformice, Happy Wheels,, Noita, and many online Flash games, as well as Android and iOS games using the Cocos2d or Moscrif game engine and Solar2D framework.
Nº Q2579122 ★
Common · Literature
Box2D
2-dimensional physics simulator engine
Box2D is a free and open-source 2D physics simulation game engine written in C by Erin Catto and published under the MIT license. It has been used in Crayon Physics Deluxe, Limbo, Rolando, Incredibots, Angry Birds, Tiny Wings, Shovel Knight, Transformice, Happy Wheels,, Noita, and many online Flash games, as well as Android and iOS games using the Cocos2d or Moscrif game engine and Solar2D framework.
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From Wikipedia
Box2D is a free and open-source 2D physics simulation game engine written in C by Erin Catto and published under the MIT license. It has been used in Crayon Physics Deluxe, Limbo, Rolando, Incredibots, Angry Birds, Tiny Wings, Shovel Knight, Transformice, Happy Wheels,, Noita, and many online Flash games, as well as Android and iOS games using the Cocos2d or Moscrif game engine and Solar2D framework. It has also been used in the Unity game engine and is available as an extension for the Scratch-based programming languages TurboWarp (in its Extension Gallery website) and PenguinMod (built-in extension).
Text: Wikipédia, CC BY-SA 4.0. · Image: Eric Jordan (Public domain) ·
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