Dig Dug

1982 arcade game created by Namco

Nº Q204105 ★

Common · Games

Dig Dug

1982 arcade game created by Namco

Dig Dug is a 1982 maze video game developed and published by Namco for arcades. It was released by Atari, Inc. in North America. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks.

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From Wikipedia

Dig Dug is a 1982 maze video game developed and published by Namco for arcades. It was released by Atari, Inc. in North America. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rocks. Dig Dug was planned and designed by Masahisa Ikegami with help from Galaga creator Shigeru Yokoyama. It was programmed for the Namco Galaga arcade board by Shouichi Fukatani, who worked on many of Namco's earlier arcade games, along with Toshio Sakai. Music was composed by Yuriko Keino, including the character movement jingle at executives' request, as her first Namco game. Namco heavily marketed it as a "strategic digging game". Upon release, Dig Dug was well received by critics for its addictive gameplay and kawaii character design. During the golden age of arcade video games, it was globally successful, including as the second highest-grossing arcade game of 1982 in Japan. It prompted a long series of sequels and spin-offs, including the Mr. Driller series, for several platforms. It is in many Namco video game compilations for many systems.

Text: Wikipédia, CC BY-SA 4.0. · Image: Unknown authorUnknown author (CC BY 3.0) ·

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