Experience machine
Thought experiment about a machine that provides any pleasurable experience one wants
Nº Q5421060 ★
Common · History
Experience machine
Thought experiment about a machine that provides any pleasurable experience one wants
The experience machine or pleasure machine is a thought experiment put forward by philosopher Robert Nozick in his 1974 book Anarchy, State, and Utopia. It is an attempt to refute ethical hedonism by imagining a choice between everyday reality and an apparently preferable simulated reality.
Last price
—
Floor price
—
7-day median
—
30-day sales
0
30-day range
—
In circulation
0
Price history
median
low – high
sales
No sales in this period
Show table
| Date | median | Low | High | sales |
|---|
Sales history
- Last sale
- —
- 30-day average
- —
- 30-day low
- —
- 30-day high
- —
- Sales 7d
- 0
- Sales 30d
- 0
No sales yet.
Anonymous sales: no buyer or seller shown. Figures count player-to-player sales only.
From Wikipedia
The experience machine or pleasure machine is a thought experiment put forward by philosopher Robert Nozick in his 1974 book Anarchy, State, and Utopia. It is an attempt to refute ethical hedonism by imagining a choice between everyday reality and an apparently preferable simulated reality. A primary thesis of hedonism is that "pleasure is the only good", which leads to the argument that any component of life that is not pleasurable does nothing directly to increase one's well-being. This is a view held by many value theorists, but most famously by some classical utilitarians. Nozick attacks the thesis by means of a thought experiment. If he can show that there is something other than pleasure that has value and thereby increases well-being, then hedonism is refuted.
Text: Wikipédia, CC BY-SA 4.0. · Image: National Aeronautics and Space Administration. (Public domain) ·