Josh Sawyer
American video game designer
Joshua Eric Sawyer (born October 18, 1975) is an American video game designer, known for his contributions to role-playing video games. Sawyer's work as a designer began with the Icewind Dale series in the early 2000s; he was later a project director on games like Fallout: New Vegas (2010), as well as Pillars of Eternity (2015) and its sequel, Pillars of Eternity II: Deadfire (2018).
Nº Q846794 ★★
Uncommon · People
Josh Sawyer
American video game designer
Joshua Eric Sawyer (born October 18, 1975) is an American video game designer, known for his contributions to role-playing video games. Sawyer's work as a designer began with the Icewind Dale series in the early 2000s; he was later a project director on games like Fallout: New Vegas (2010), as well as Pillars of Eternity (2015) and its sequel, Pillars of Eternity II: Deadfire (2018).
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From Wikipedia
Joshua Eric Sawyer (born October 18, 1975) is an American video game designer, known for his contributions to role-playing video games. Sawyer's work as a designer began with the Icewind Dale series in the early 2000s; he was later a project director on games like Fallout: New Vegas (2010), as well as Pillars of Eternity (2015) and its sequel, Pillars of Eternity II: Deadfire (2018). Sawyer was also the game director and narrative director of Pentiment (2022), an adventure role-playing game. Since 2005, he has been employed by Obsidian Entertainment, where he holds the position of studio design director.
Text: Wikipédia, CC BY-SA 4.0. · Image: JESawyer1975 (CC BY-SA 3.0) ·
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