Phil Fish
Quebecois indie video game designer
Nº Q7181886 ★★
Uncommon · People
Phil Fish
Quebecois indie video game designer
Philippe Poisson (born November 1, 1984), better known as Phil Fish, is a Canadian former indie game designer best known for the 2012 platformer Fez. He was born and raised in Quebec, where his experiences with Nintendo games in his youth would later influence his game design.
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From Wikipedia
Philippe Poisson (born November 1, 1984), better known as Phil Fish, is a Canadian former indie game designer best known for the 2012 platformer Fez. He was born and raised in Quebec, where his experiences with Nintendo games in his youth would later influence his game design. He studied game design at the Montreal National Animation and Design Centre, and worked at Ubisoft and Artificial Mind and Movement before starting Polytron in 2008. Fish was a founding member of Kokoromi, a collective that explores experimental gameplay ideas, and organized Montreal's annual GAMMA games events. While Fez was in development, Fish worked on other unreleased games at Polytron including SuperHyperCube and Power Pill. Fez was released in April 2012 to widespread acclaim after a protracted five-year development cycle. Its final phases of development were shown in the 2012 documentary Indie Game: The Movie, which brought Fish fame unusual for game developers. Following an online argument and doxxing, Fish publicly announced his exit from game development twice over the next two years, citing long-term mistreatment by the industry. Polytron later published the 2015 Panoramical, and Fish returned with Kokoromi to release SuperHyperCube in 2016.
Text: Wikipédia, CC BY-SA 4.0. · Image: Simon Law from Montréal, QC, Canada (CC BY-SA 2.0) ·