PICO-8

Fantasy console

PICO-8 is a virtual machine and game engine created by Lexaloffle Games. It is a fantasy video game console that mimics the limited audio-visual capabilities of 8-bit systems from the 1980s to encourage creativity and ingenuity in producing games without being overwhelmed with the many possibilities of modern tools and machines.

Nº Q28456260 ★★

Uncommon · Literature

PICO-8

Fantasy console

PICO-8 is a virtual machine and game engine created by Lexaloffle Games. It is a fantasy video game console that mimics the limited audio-visual capabilities of 8-bit systems from the 1980s to encourage creativity and ingenuity in producing games without being overwhelmed with the many possibilities of modern tools and machines.

Last price

—

Floor price

—

7-day median

—

30-day sales

0

30-day range

—

In circulation

0

Price history

Show table
Datemedian LowHighsales

Sales history

Last sale
—
30-day average
—
30-day low
—
30-day high
—
Sales 7d
0
Sales 30d
0

No sales yet.

Anonymous sales: no buyer or seller shown. Figures count player-to-player sales only.

From Wikipedia

PICO-8 is a virtual machine and game engine created by Lexaloffle Games. It is a fantasy video game console that mimics the limited audio-visual capabilities of 8-bit systems from the 1980s to encourage creativity and ingenuity in producing games without being overwhelmed with the many possibilities of modern tools and machines. Such limitations also give PICO-8 games a particular look and feel. Coding on the PICO-8 is accomplished through a Lua-based environment, in which users can create music, sound effects, sprites, maps, and games. Users are able to export their games as HTML5 web games or upload their creations to Lexaloffle's official BBS where other users are able to play the games in a web browser, and view the source code. PICO-8 games can also be exported as executable programs, which will run on Windows, macOS, or Linux. Its successor is Picotron, another virtual machine dubbed as a fantasy workstation with fewer constraints. Notable games released for the system include the original version of Celeste, which was created in four days as a part of a game jam.

Text: Wikipédia, CC BY-SA 4.0. · Image: VectorVoyager (CC0) ·

Related cards

View card

Confirmation