Quantum annealing

Method for finding solutions to combinatorial optimisation problems and ground states of glassy systems using quantum fluctuations

Quantum annealing (QA) is an optimization process for finding the global minimum of a given objective function over a given set of candidate solutions (candidate states), by a process using quantum fluctuations. Quantum annealing is used mainly for problems where the search space is discrete (combinatorial optimization problems) with many local minima, such as finding the ground state of a spin glass or solving QUBO problems, which can encode a wide range of problems like Max-Cut, graph coloring, SAT or the traveling salesman problem.

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Quantum annealing

Method for finding solutions to combinatorial optimisation problems and ground states of glassy systems using quantum fluctuations

Quantum annealing (QA) is an optimization process for finding the global minimum of a given objective function over a given set of candidate solutions (candidate states), by a process using quantum fluctuations. Quantum annealing is used mainly for problems where the search space is discrete (combinatorial optimization problems) with many local minima, such as finding the ground state of a spin glass or solving QUBO problems, which can encode a wide range of problems like Max-Cut, graph coloring, SAT or the traveling salesman problem.

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From Wikipedia

Quantum annealing (QA) is an optimization process for finding the global minimum of a given objective function over a given set of candidate solutions (candidate states), by a process using quantum fluctuations. Quantum annealing is used mainly for problems where the search space is discrete (combinatorial optimization problems) with many local minima, such as finding the ground state of a spin glass or solving QUBO problems, which can encode a wide range of problems like Max-Cut, graph coloring, SAT or the traveling salesman problem. The term "quantum annealing" was first proposed in 1988 by B. Apolloni, N. Cesa Bianchi and D. De Falco as a quantum-inspired classical algorithm. It was formulated in its present form by T. Kadowaki and H. Nishimori (ja) in 1998, though an imaginary-time variant without quantum coherence had been discussed by A. B. Finnila, M. A. Gomez, C. Sebenik and J. D. Doll in 1994. Quantum annealing starts from a quantum-mechanical superposition of all possible states (candidate states) with equal weights. Then the system evolves following the time-dependent Schrödinger equation, a natural quantum-mechanical evolution of physical systems. The amplitudes of all candidate states keep changing, realizing a quantum parallelism, according to the time-dependent strength of the transverse field, which causes quantum tunneling between states or essentially tunneling through peaks. If the rate of change of the transverse field is slow enough, the system stays close to the ground state of the instantaneous Hamiltonian (also see adiabatic quantum computation). If the rate of change of the transverse field is accelerated, the system may leave the ground state temporarily but produce a higher likelihood of concluding in the ground state of the final problem Hamiltonian, i.e., Diabatic quantum computation. The transverse field is finally switched off, and the system is expected to have reached the ground state of...

Text: Wikipédia, CC BY-SA 4.0. · Image: author: Arnab Das (Theoretical Condensed Matter Physics Divi... (Public domain) ·

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