Uncommon · Knowledge
Shading
Depicting depth through varying levels of darkness
Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. Shading tries to approximate local behavior of light on the object's surface and is not to be confused with techniques of adding shadows, such as shadow mapping or shadow volumes, which fall under global behavior of light.
From Wikipedia
Shading refers to the depiction of depth perception in 3D models (within the field of 3D computer graphics) or illustrations (in visual art) by varying the level of darkness. Shading tries to approximate local behavior of light on the object's surface and is not to be confused with techniques of adding shadows, such as shadow mapping or shadow volumes, which fall under global behavior of light.
Text: Wikipédia, CC BY-SA 4.0. · Image: Wikimedia Commons (CC BY-SA 3.0) ·
Related cards
-
★★
Phong shading
Interpolation technique in 3D computer graphics
-
★★
Ambient occlusion
Computer graphics shading and rendering technique
-
★★
Hachure map
Mode of representing relief on a map
-
★★
Polygon (computer graphics)
Primitive in computer graphics
-
★
Stipple engraving
Technique used to create tone in a print
-
★
Bump mapping
Texturing technique for bumps/wrinkles in computer graphics