Tool-assisted speedrun
Set sequence of controller inputs used to perform a task in a video game
A tool-assisted speedrun or tool-assisted superplay (TAS; ) is generally defined as a video game playthrough or speedrun composed of precise inputs recorded with tools such as emulators. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs that human speedruns miss out.
Nº Q2661314 ★★★
Rare · Knowledge
Tool-assisted speedrun
Set sequence of controller inputs used to perform a task in a video game
A tool-assisted speedrun or tool-assisted superplay (TAS; ) is generally defined as a video game playthrough or speedrun composed of precise inputs recorded with tools such as emulators. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs that human speedruns miss out.
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From Wikipedia
A tool-assisted speedrun or tool-assisted superplay (TAS; ) is generally defined as a video game playthrough or speedrun composed of precise inputs recorded with tools such as emulators. Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs that human speedruns miss out. This may include the fastest possible route to complete a game or showcasing new optimizations to existing world records. TAS requires research into the theoretical limits of the games and their respective competitive categories. The fastest categories have no restrictions and often involve a level of gameplay impractical or impossible for a human player, and those made according to real-time attack rules serve to research the limits of human players. The TAS developer has full control over the game's movement, per video frame, to record a sequence of fully precise inputs. Other tools include save states and branches, rewriting recorded inputs, splicing together best sequences, reading the game's memory, macros, and scripts to automate gameplay actions. These tools grant TAS creators precision and accuracy beyond that of a human player.
Text: Wikipédia, CC BY-SA 4.0. ·
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