UTF-32
Format for transforming texts encoded with 4 bytes per code point in the universal character set defined by ISO/IEC 10646 and the Unicode Standard
UTF-32 (32-bit Unicode Transformation Format), sometimes called UCS-4, is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far fewer than 232 Unicode code points, needing actually only 21 bits). In contrast, all other Unicode transformation formats are variable-length encodings.
Nº Q736068 ★
Common · Literature
UTF-32
Format for transforming texts encoded with 4 bytes per code point in the universal character set defined by ISO/IEC 10646 and the Unicode Standard
UTF-32 (32-bit Unicode Transformation Format), sometimes called UCS-4, is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far fewer than 232 Unicode code points, needing actually only 21 bits). In contrast, all other Unicode transformation formats are variable-length encodings.
Last price
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7-day median
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30-day sales
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In circulation
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Price history
median
low – high
sales
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Show table
| Date | median | Low | High | sales |
|---|
Sales history
- Last sale
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- 30-day average
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- 30-day low
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- 30-day high
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- Sales 7d
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- Sales 30d
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No sales yet.
Anonymous sales: no buyer or seller shown. Figures count player-to-player sales only.
From Wikipedia
UTF-32 (32-bit Unicode Transformation Format), sometimes called UCS-4, is a fixed-length encoding used to encode Unicode code points that uses exactly 32 bits (four bytes) per code point (but a number of leading bits must be zero as there are far fewer than 232 Unicode code points, needing actually only 21 bits). In contrast, all other Unicode transformation formats are variable-length encodings. Each 32-bit value in UTF-32 represents one Unicode code point and is exactly equal to that code point's numerical value. The main advantage of UTF-32 is that the Unicode code points are directly indexed. Finding the Nth code point in a sequence of code points is a constant-time operation. In contrast, a variable-length code requires linear-time to count N code points from the start of the string. This makes UTF-32 a simple replacement in code that uses integers that are incremented by one to examine each location in a string, as was commonly done for ASCII. Novice programmers often vastly overestimate how useful this is. The main disadvantage of UTF-32 is that it is space-inefficient, using four bytes per code point, including 11 bits that are always zero. Characters beyond the BMP are relatively rare in most texts (except, for example, in the case of texts with some popular emojis), and can typically be ignored for sizing estimates. This makes UTF-32 close to twice the size of UTF-16. It can be up to four times the size of UTF-8 depending on how many of the characters are in the ASCII subset.
Text: Wikipédia, CC BY-SA 4.0. ·
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