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Gear Fighter Dendoh

Japanese anime television series

GEAR Fighter Dendoh (GEAR戦士(ファイター)電童, Gia Faitā Dendō) is a Japanese robot anime television series produced by TV Tokyo, Yomiko Advertising and Sunrise. It was directed by Mitsuo Fukuda, with Chiaki Morosawa handling series scripts, Hirokazu Hisayuki designing the characters and monsters, Satoshi Shigeta serving as mechanical animation director and Toshihiko Sahashi composing the music.

Nº Q1101176 ★★★

Rara · Pantallas

Gear Fighter Dendoh

Japanese anime television series

Texto en inglés

GEAR Fighter Dendoh (GEAR戦士(ファイター)電童, Gia Faitā Dendō) is a Japanese robot anime television series produced by TV Tokyo, Yomiko Advertising and Sunrise. It was directed by Mitsuo Fukuda, with Chiaki Morosawa handling series scripts, Hirokazu Hisayuki designing the characters and monsters, Satoshi Shigeta serving as mechanical animation director and Toshihiko Sahashi composing the music.

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En Wikipedia

Texto en inglés Aún no hay artículo en tu idioma: extracto en inglés.

GEAR Fighter Dendoh (GEAR戦士(ファイター)電童, Gia Faitā Dendō) is a Japanese robot anime television series produced by TV Tokyo, Yomiko Advertising and Sunrise. It was directed by Mitsuo Fukuda, with Chiaki Morosawa handling series scripts, Hirokazu Hisayuki designing the characters and monsters, Satoshi Shigeta serving as mechanical animation director and Toshihiko Sahashi composing the music. The series ran for 38 episodes, from October 4, 2000 to June 27, 2001, on the TV Tokyo network and its affiliates. The series features many of the production staff and main cast members that worked on the Future GPX Cyber Formula series that concluded in 2000, including Fukuda, Hisayuki, Morosawa, and Shigeta, and many of them went on to participate in the later Mobile Suit Gundam SEED series as well. The production period of the anime was a transitional period in which the production environment for animated works was shifting from the traditional cel coloring and film compositing to coloring and editing on computers, and the percentage of computer production increased in the latter half of the series. Although 3D computer graphics with cel shading were used, they were limited to a small portion of stock shots due to the limited processing power of computers at the time, lack of technical expertise, and budgetary constraints.

Texto: Wikipedia en inglés, CC BY-SA 4.0. ·

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