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Ice-Pick Lodge

Russian video game developer

Nº Q2248318 ★★★

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Ice-Pick Lodge

Russian video game developer

Texto en inglés

Ice-Pick Lodge is a video game developer based in Almaty, founded in 2002 by Nikolay Dybowski and Ayrat Zakirov. Originally founded in Russia, the company is known for its unconventional approach to game design, questioning the concept of fun in video games and emphasizing shock, ambiguity, and discomfort.

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Ventas 30 d

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Rango 30 d

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Media 30 d
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Ventas 7 d
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Ventas 30 d
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En Wikipedia

Texto en inglés Aún no hay artículo en tu idioma: extracto en inglés.

Ice-Pick Lodge is a video game developer based in Almaty, founded in 2002 by Nikolay Dybowski and Ayrat Zakirov. Originally founded in Russia, the company is known for its unconventional approach to game design, questioning the concept of fun in video games and emphasizing shock, ambiguity, and discomfort. In 2002, Ice-Pick Lodge laid out their core artistic principles in the Deep Game Manifesto. The studio's first game, which became the practical embodiment of the manifesto, was Pathologic. The studio also released games such as The Void, Cargo! The Quest for Gravity, Knock-Knock, Pathologic 2, Know by Heart and Franz.

Texto: Wikipedia en inglés, CC BY-SA 4.0. ·

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