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Kelly Bailey
American composer, musician, game designer, conceptual artist, and programmer
Kelly Bailey is an American composer, musician, programmer and sound designer. He was the senior game designer of sound and music at Valve until he left in 2011 with Mike Dussault to concentrate on their project, Sunspark Labs LLC.
En Wikipedia
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Kelly Bailey is an American composer, musician, programmer and sound designer. He was the senior game designer of sound and music at Valve until he left in 2011 with Mike Dussault to concentrate on their project, Sunspark Labs LLC. Valve composer Mike Morasky mentioned in February 2014 that Bailey had returned to Valve, but in a February 2016 article on Forbes it was reported that Bailey has founded his own company, IndiMo Labs, and that he is no longer working at Valve. When asked by The Gaming Liberty in a 2011 interview, Kelly was asked about his musical inspirations growing up. I’ve always been a fan of much of the earliest electronic music. I’d say obviously from that era Brian Eno, Tangerine Dream, Synergy, Isao Tomita and Vangelis all influenced me. When I was growing up in New Zealand, I remember seeing a BBC clip of Emerson Lake and Palmer performing “Fanfare for the Common Man”. I just thought that huge analog synth looming over Emerson looked and sounded so cool -- I was hooked. I still find something totally unique about the sonic textures many of the early synth pioneers were able to create. At a time when a polyphonic synth setup could cost as much as several houses, I think it influenced the amount of time and thought invested in crafting unique sounds.
Texto: Wikipedia en inglés, CC BY-SA 4.0. ·