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Machine perception
Research area of machine abilities to process and understand sensory input data
Machine perception is the capability of a computer system to interpret data in a manner that is similar to the way humans use their senses to relate to the world around them. The basic method that the computers take in and respond to their environment is through the attached hardware.
En Wikipedia
Texto en inglés Aún no hay artículo en tu idioma: extracto en inglés.
Machine perception is the capability of a computer system to interpret data in a manner that is similar to the way humans use their senses to relate to the world around them. The basic method that the computers take in and respond to their environment is through the attached hardware. Until recently input was limited to a keyboard, or a mouse, but advances in technology, both in hardware and software, have allowed computers to take in sensory input in a way similar to humans. Machine perception allows the computer to use this sensory input, as well as conventional computational means of gathering information, to gather information with greater accuracy and to present it in a way that is more comfortable for the user. These include computer vision, machine hearing, machine touch, and machine smelling, as artificial scents are, at a chemical compound, molecular, atomic level, indiscernible and identical. The end goal of machine perception is to give machines the ability to see, feel and perceive the world as humans do and therefore for them to be able to explain in a human way why they are making their decisions, to warn us when it is failing and more importantly, the reason why it is failing. This purpose is very similar to the proposed purposes for artificial intelligence generally, except that machine perception would only grant machines limited sentience, rather than bestow upon machines full consciousness, self-awareness, and intentionality.
Texto: Wikipedia en inglés, CC BY-SA 4.0. ·
Cartas cercanas
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legibilidad mecánica
Type of readableness
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Arquitectura de computadoras
Partes principales de una computadora
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Computación afectiva
Área de investigación en Ciencias de la Computación con el objetivo de comprender el estado emocional de los usuarios
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Computadora
Máquina programable que procesa datos
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Teoría computacional de la mente
Teoría sobre la mente humana
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Mechanistic interpretability
Reverse-engineering neural networks