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Oculus Rift S

Casco de realidad virtual

Texto en inglés

Oculus Rift S is a virtual reality headset co-developed by Lenovo Technologies and Oculus VR. Announced in March 2019 and released that May, it is a successor to the original Oculus Rift CV1 model, with noted changes including a new "inside-out" positional tracking system with cameras embedded inside the headset unit (similarly to its sister device, the Oculus Quest), a higher-resolution display, and a new "halo" head strap.

En Wikipedia

Texto en inglés Aún no hay artículo en tu idioma: extracto en inglés.

Oculus Rift S is a virtual reality headset co-developed by Lenovo Technologies and Oculus VR. Announced in March 2019 and released that May, it is a successor to the original Oculus Rift CV1 model, with noted changes including a new "inside-out" positional tracking system with cameras embedded inside the headset unit (similarly to its sister device, the Oculus Quest), a higher-resolution display, and a new "halo" head strap. The Rift S received mixed reviews, with critics praising improvements in comfort and ease of setup due to the halo strap and new tracking system, but characterizing the Rift S as being only an incremental upgrade over the CV1, and noting regressions such as a lower refresh rate, and the lack of hardware adjustment for inter pupillary distance (IPD). The Rift S was discontinued in April 2021. In June 2015, Oculus VR co-founder Palmer Luckey revealed that Oculus was already working on a successor to the original Rift and planned to release it in around 2–3 years from the original Rift release. The headset would feature higher resolution screens and inside-out tracking, and would enable room scale experiences. In October 2018, Oculus VR co-founder and former CEO until 2016 Brendan Iribe left Oculus VR, allegedly due to both parts having "fundamentally different views on the future of Oculus that grew deeper over time." Iribe wanted to deliver comfortable VR experience competitive on the high-end market while Oculus leadership aimed to lower the VR gaming entry barrier. Mark Zuckerberg, CEO of Oculus parent company Facebook, Inc., repeatedly stated that Oculus' goal is to bring a billion users into VR. Iribe was said to be overseeing the development of the second-generation Oculus Rift, which was canceled the week prior to his departure.

Texto: Wikipedia en inglés, CC BY-SA 4.0. · Imagen: Mrglebzol (CC BY-SA 4.0) ·

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