Overwatch League
Professional esports league for the video game Overwatch 2
Nº Q28454335 ★★
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Overwatch League
Professional esports league for the video game Overwatch 2
The Overwatch League (OWL) was a professional esports league for the video game Overwatch and its sequel Overwatch 2, produced by its developer, Blizzard Entertainment. From 2018 to 2023, the Overwatch League followed the model of other traditional North American professional sporting leagues by using a set of permanent, city-based teams backed by separate ownership groups.
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The Overwatch League (OWL) was a professional esports league for the video game Overwatch and its sequel Overwatch 2, produced by its developer, Blizzard Entertainment. From 2018 to 2023, the Overwatch League followed the model of other traditional North American professional sporting leagues by using a set of permanent, city-based teams backed by separate ownership groups. The league used the regular season and playoffs format rather than promotion and relegation used commonly in other esports and non-North American leagues, with players on the roster being assured a minimum annual salary, benefits, and a portion of winnings and revenue-sharing based on team performance. The Overwatch League was announced in 2016 and secured commitments from 12 teams across the United States, Europe, and Asia, each investing $20 million in franchise fees, to participate in its 2018 inaugural season. The league faced skeptics who questioned its potential success due to the lack of a proven concept and a game without a substantial esports history. For the following season, the Overwatch League brought in eight new franchises, each investing between $35 million to $60 million. In 2020, the outbreak of the COVID-19 pandemic led to widespread disruptions and forced the league to abandon its original homestand model and shift to an online format, where teams competed remotely from their respective regions. While the suspension of in-person events provided a temporary solution, it also raised concerns about its financial viability. However, some team owners noted that not having live events allowed them to mitigate financial losses that they would have otherwise incurred. During the 2021 season, in the wake of a lawsuit filed against Activision Blizzard, nearly all of the league's sponsors withdrew their support from the league. In November 2022, a broken partnership with NetEase and Blizzard resulted in access to Overwatch 2 being...
Texto: Wikipedia en inglés, CC BY-SA 4.0. ·