Prototype (company)

Japanese software company

Prototype Co., Ltd. (株式会社プロトタイプ, Kabushiki kaisha Purototaipu) is a Japanese video game publisher established on March 27, 2006 by Toshio Tabeta, a former producer of Interchannel. While still with Interchannel, Tabeta's team was responsible for mainly developing and publishing versions of visual novels originally published by VisualArt's for consumer platforms like the PlayStation 2 and PlayStation Portable.

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Prototype (company)

Japanese software company

Texto en inglés

Prototype Co., Ltd. (株式会社プロトタイプ, Kabushiki kaisha Purototaipu) is a Japanese video game publisher established on March 27, 2006 by Toshio Tabeta, a former producer of Interchannel. While still with Interchannel, Tabeta's team was responsible for mainly developing and publishing versions of visual novels originally published by VisualArt's for consumer platforms like the PlayStation 2 and PlayStation Portable.

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Precio mínimo

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Mediana 7 d

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Ventas 30 d

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Rango 30 d

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Última venta
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Media 30 d
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Mínimo 30 d
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Máximo 30 d
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Ventas 7 d
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Ventas 30 d
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Texto en inglés Aún no hay artículo en tu idioma: extracto en inglés.

Prototype Co., Ltd. (株式会社プロトタイプ, Kabushiki kaisha Purototaipu) is a Japanese video game publisher established on March 27, 2006 by Toshio Tabeta, a former producer of Interchannel. While still with Interchannel, Tabeta's team was responsible for mainly developing and publishing versions of visual novels originally published by VisualArt's for consumer platforms like the PlayStation 2 and PlayStation Portable. After Prototype split off from Interchannel, the company still continued to work with VisualArt's. Prototype is also involved in producing mobile phone ports through VisualArt's Motto which Prototype manages. Prototype has also produced a set of drama CDs based on Key's visual novel Clannad.

Texto: Wikipedia en inglés, CC BY-SA 4.0. · Imagen: © PROTOTYPE (Public domain) ·

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