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Dehya

Playable character in Genshin Impact

Dehya (, Chinese: 迪希雅; pinyin: Díxīyǎ) is a fictional character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo. She was added to the game as part of version 3.0 in 2022, which added the game's Sumeru region. She later became a playable character in version 3.5.

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Dehya

Playable character in Genshin Impact

Texte en anglais

Dehya (, Chinese: 迪希雅; pinyin: Díxīyǎ) is a fictional character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo. She was added to the game as part of version 3.0 in 2022, which added the game's Sumeru region. She later became a playable character in version 3.5.

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Texte en anglais Pas encore d'article dans ta langue : extrait en anglais.

Dehya (, Chinese: 迪希雅; pinyin: Díxīyǎ) is a fictional character from Genshin Impact, a 2020 action role-playing gacha game developed by miHoYo. She was added to the game as part of version 3.0 in 2022, which added the game's Sumeru region. She later became a playable character in version 3.5. In the game's lore, Dehya is a mercenary from the Sumeru desert. As a playable character, she utilizes the Pyro (fire) element and wields a claymore in combat. She is voiced by Amber May in English, Ayaka Fukuhara in Japanese, Chen Yu in Chinese, and Kim Hyeon-sim in Korean. Dehya's design and role in Genshin Impact led to her becoming a fan-favorite early on. Upon her introduction as a playable character, critics and fans viewed her playstyle as underwhelming and inferior to most of the game's other characters, including those of a lower rank than hers. A social media campaign began with the goal to persuade miHoYo into making the character more powerful, to no avail. Some fans believed that the character's low performance was a deliberate attempt from miHoYo to make darker-skinned characters less powerful, noting that she and most other darker-skinned playable characters in the game were generally weak and underwhelming.

Texte : Wikipédia en anglais, CC BY-SA 4.0. ·

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