Nemesis
Personnage du jeu vidéo Resident Evil
Nº Q2320050 ★★★
Rare · Personnalités
Nemesis
Personnage du jeu vidéo Resident Evil
The Nemesis, also called Nemesis-T Type, or the Pursuer (Japanese: 追跡者, Hepburn: Tsuisekisha) in Japan, is a character in the Resident Evil survival horror video game series created by Capcom. Although smaller than other Tyrant models, the creature dwarfs a typical human, and possesses vastly superior intelligence and physical dexterity to its undead peers.
Dernier prix
—
Prix plancher
—
Médiane 7 j
—
Ventes 30 j
0
Fourchette 30 j
—
En circulation
0
Cours
médiane
min – max
ventes
Aucune vente sur la période
Voir le tableau
| Date | médiane | Min | Max | ventes |
|---|
Historique des ventes
- Dernière vente
- —
- Moyenne 30 j
- —
- Plus bas 30 j
- —
- Plus haut 30 j
- —
- Ventes 7 j
- 0
- Ventes 30 j
- 0
Aucune vente pour l'instant.
Ventes anonymes : ni acheteur ni vendeur. Les chiffres ne comptent que les ventes entre joueurs.
Sur Wikipédia
Texte en anglais Pas encore d'article dans ta langue : extrait en anglais.
The Nemesis, also called Nemesis-T Type, or the Pursuer (Japanese: 追跡者, Hepburn: Tsuisekisha) in Japan, is a character in the Resident Evil survival horror video game series created by Capcom. Although smaller than other Tyrant models, the creature dwarfs a typical human, and possesses vastly superior intelligence and physical dexterity to its undead peers. It was featured in Resident Evil 3: Nemesis (1999) before appearing in other games and cameo roles. It is also featured on various merchandise and was portrayed by Matthew G. Taylor in the 2004 film Resident Evil: Apocalypse. The character is voiced by Tony Rosato in the original game and Gregg Berger in Operation Raccoon City (2012). In the 2020 remake of Resident Evil 3, the character is voiced by David Cockman, with Neil Newbon providing the motion capture performance. Nemesis has also been featured in several other game franchises, including as a playable character in Marvel vs. Capcom and Dead by Daylight. Taking inspiration from the T-1000 from Terminator 2: Judgment Day, Nemesis was conceived by Shinji Mikami and Kazuhiro Aoyama as an enemy that would stalk the player throughout the game and invoke a persistent sense of paranoia. Written by Yashuhisa Kawamura to be a weapon of revenge by the Umbrella Corporation, Nemesis's design was drawn by artist Yoshinori Matsushita, who was instructed to create "a rough guy who attacks with weapons and has an intimidating build" in order to heighten the fear of being pursued. Since his introduction, Nemesis has received a positive response and become one of the franchise's most popular figures. Various publications have praised him as an intimidating villain and critics have highlighted him as one of their favorite and most terrifying monsters in video games. However, his role in the Resident Evil 3 remake was met with mixed reviews.
Texte : Wikipédia en anglais, CC BY-SA 4.0. · Image : Sklathill (Vincent Diamante) (CC BY-SA 2.0) ·