Dragon's Crown
2013 video game
Nº Q5305045 ★★★
Rara · Jogos
Dragon's Crown
2013 video game
Dragon's Crown is a 2013 action role-playing game developed by Vanillaware for the PlayStation 3 and PlayStation Vita. The game was published in Japan and North America by Atlus and in PAL regions by NIS America. A high-definition port for PlayStation 4, Dragon's Crown Pro, was released by Atlus in 2018.
Último preço
—
Preço mínimo
—
Mediana 7 d
—
Vendas 30 d
0
Faixa 30 d
—
Em circulação
0
Cotação
mediana
mín – máx
vendas
Sem vendas no período
Ver tabela
| Data | mediana | Mín | Máx | vendas |
|---|
Histórico de vendas
- Última venda
- —
- Média 30 d
- —
- Mínima 30 d
- —
- Máxima 30 d
- —
- Vendas 7 d
- 0
- Vendas 30 d
- 0
Ainda sem vendas.
Vendas anônimas: sem comprador nem vendedor. Os números contam só vendas entre jogadores.
Na Wikipédia
Texto em inglês Ainda não há artigo no seu idioma: trecho em inglês.
Dragon's Crown is a 2013 action role-playing game developed by Vanillaware for the PlayStation 3 and PlayStation Vita. The game was published in Japan and North America by Atlus and in PAL regions by NIS America. A high-definition port for PlayStation 4, Dragon's Crown Pro, was released by Atlus in 2018. Players navigate environments from a side-scrolling perspective, choosing from six character classes to fight in the style of a beat 'em up and acquiring loot through repeated dungeon exploration. The storyline follows adventurers as they journey across Hydeland and become involved in the search for the magical Dragon's Crown. Director and lead artist George Kamitani originally planned Dragon's Crown as a Dreamcast sequel to the 1997 Sega Saturn title Princess Crown. Following Vanillaware's successes with Odin Sphere and Muramasa: The Demon Blade, Kamitani restarted the project. Originally set to be published by UTV Ignition Entertainment, that company's withdrawal from the gaming market led to Atlus taking up the project. Upon release, Dragon's Crown received positive reviews from critics, who praised its gameplay and art style, while the story and repetitive elements drew criticism. The game also generated controversy for its exaggerated character designs and sexualized female characters. It had sold over one million units by September 2017.
Texto: Wikipédia em inglês, CC BY-SA 4.0. ·