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Sin

Videojogo de 1998

Sin is a 1998 first-person shooter video game developed by Ritual Entertainment and published by Activision. It uses a modified version of the Quake II engine.

Nº Q2280672 ★★★

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Sin

Videojogo de 1998

Texto em inglês

Sin is a 1998 first-person shooter video game developed by Ritual Entertainment and published by Activision. It uses a modified version of the Quake II engine.

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Texto em inglês Ainda não há artigo no seu idioma: trecho em inglês.

Sin is a 1998 first-person shooter video game developed by Ritual Entertainment and published by Activision. It uses a modified version of the Quake II engine. Sin is set in the dystopian future of 2037, where John Blade, a commander in a security force named HardCorps in the megacity of Freeport, is tasked to rid the city of a recreational drug that may be tied to the rival biotechnology megacorporation, SinTek. Sin was released to generally positive reviews, with praise going towards its level design and premise, but criticism for technical issues that resulted from a rushed release. It sold poorly as a result of competition with Half-Life. Nightdive Studios acquired the rights to Sin in 2020, and in March 2020 republished the game, along with the Wages of Sin expansion pack, as Sin: Gold. In September 2020, the studio announced plans to release a remastered version, titled Sin: Reloaded, originally for a 2021 release but later scheduled for 2026.

Texto: Wikipédia em inglês, CC BY-SA 4.0. ·

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