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GameMaker

Game engine

Nº Q243720 ★★

Uncommon · Literature

GameMaker

Game engine

GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. As of September 2026, the current long-term stable release is GameMaker LTS 2026.0, published on 21 May 2026.

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From Wikipedia

GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. As of September 2026, the current long-term stable release is GameMaker LTS 2026.0, published on 21 May 2026. GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as GameMaker Language (GML), which can be used to develop more advanced games. GameMaker was originally designed to allow novice programmers to be able to make computer games without much programming knowledge by use of these actions. Recent versions of software also focus on appealing to advanced developers.

Text: Wikipédia, CC BY-SA 4.0. ·

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