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Active Gaming Media

Localization company

Active Gaming Media Inc. (AGM) is a localization company based in Osaka, Japan. Founded in 2008 by CEO Ibai Ameztoy, the company's main focus lies in providing localization services for video games.

Nº Q2823733 ★★

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Active Gaming Media

Localization company

Texto en inglés

Active Gaming Media Inc. (AGM) is a localization company based in Osaka, Japan. Founded in 2008 by CEO Ibai Ameztoy, the company's main focus lies in providing localization services for video games.

Último precio

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Precio mínimo

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Mediana 7 d

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Ventas 30 d

0

Rango 30 d

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En circulación

0

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Historial de ventas

Última venta
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Media 30 d
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Mínimo 30 d
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Máximo 30 d
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Ventas 7 d
0
Ventas 30 d
0

Aún no hay ventas.

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En Wikipedia

Texto en inglés Aún no hay artículo en tu idioma: extracto en inglés.

Active Gaming Media Inc. (AGM) is a localization company based in Osaka, Japan. Founded in 2008 by CEO Ibai Ameztoy, the company's main focus lies in providing localization services for video games. AGM has since branched out to provide services such as game debugging, marketing, promotion, voice acting, and publishing for games and anime. Having worked on a number of titles for various platforms including PlayStation 3, PS Vita, PC, as well as online and mobile games, AGM has collaborated with a number of major Japanese video game companies, including Sony Corporation, Grasshopper Manufacture and Capcom. Notable titles are Demon’s Souls, No More Heroes, Monster Hunter, the survival-horror series Resident Evil, and the Devil May Cry series. In May 2011, AGM launched the Japan-based version of the Playism website, an indie game distribution platform. With the aim of introducing Western indie games to Japan, Playism started off by distributing localized versions of Machinarium and SpaceChem. Aside from being a distribution platform, Playism offers indie game funding, localization, and publishing services for indie game developers. Along with the English release of Nigoro’s archaeological platformer La-Mulana, Playism launched the English version of the Playism store in July 2012. In addition to both paid and free indie games, Playism also offers a pay what you want model for some of its titles. The platform adapts a concept similar to Steam.

Texto: Wikipedia en inglés, CC BY-SA 4.0. ·

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